
AI / Live sports
02 — Sports simulation / Education · Working prototype
Think like a GM. Make the call.

The opportunity
Fans debate front-office decisions constantly, but rarely get to feel the constraints behind them: service time, payroll thresholds, arbitration, draft pools. Those rules are what make the job hard — and interesting.
The GM's Chair puts users in the seat for four seasons with two decisions a season, then grades them on more than the standings. It's a simulation designed to teach as much as entertain, with a classroom mode built in.
The experience
Choose a big-market contender, a bubble team, or a small-market rebuild.
Decisions are built on collective bargaining concepts — service time, the tax, Rule 5, qualifying offers.
A call made in Year 1 can surface as a free-agency filing in Year 4.
Scored on competitive record, financial health and front-office understanding.

Potential applications
Possible directions for the concept — not existing customers or integrations.
Explore the working interactive prototype.